Video coming soon
Video coming soon · December 2026
How to Survive the Backrooms: How You Would Die on Every Level
Subscribe to get it firstIn short
In the fan-written Backrooms Database, the Backrooms is made of levels: separate spaces often pictured as the floors of a building, numbered from Level 0 upward. About 800 level pages exist (802 on 17 October 2026), and the core of them is the Main Nine, Levels 0 to 8, from the yellow Lobby to the Cave System. There is no confirmed last level, and Level 9999 has no page in this version of the Backrooms.
Spoilers: The fan-written Backrooms Database only (no Kane Pixels or film spoilers). Level details checked 17 October 2026.
Which Backrooms is this? Everything below is the fan-written Backrooms Database on Fandom, where the numbered levels come from. Kane Pixels’ series and the A24 film don’t have numbered levels. If you’re not sure which version you’ve been watching, start with which Backrooms is canon.
What is a level in the Backrooms?
A level is one self-contained space inside the Backrooms, with its own look, rules and dangers. In the Backrooms Database, levels are “subspaces” that together make up the Backrooms. Some are indoors, some are entirely outdoors, and some are open worlds. Normal geography stops applying: a level has no fixed climate, location or time, it can slowly change, and it can even stop existing.
Wanderers often picture the levels as the floors of a building, and moving to higher-numbered levels can feel like you’re going “higher up”. You get between them by finding exits (a door, a staircase, a hole in the floor) or by noclipping: a few seconds at most of darkness and falling through the Void, thought to be the space between levels. A few wanderers fall far longer, or go missing entirely.
There are three kinds:
- Numbered levels (Level 0, Level 37, Level 777…). In-world, each level has a “level key” that gives off a radio frequency, and that frequency is the level’s number.
- Anomalous levels (Level Fun, Level !, The End…). Their keys give off no frequency, so they have no number and are named after their strangest feature. They tend to ignore the rules the numbered levels follow.
- Sublevels (Level 0.1, Level 7.5…). Variations of a parent level that aren’t different enough to be levels of their own.
How many levels are there in the Backrooms?
About 800, and the number keeps changing. On 17 October 2026 the Backrooms Database filed 802 pages under levels. Because it’s written by fans, pages are added, rewritten and deleted all the time, so treat any exact count as a snapshot.
The numbered list runs from Level 0 to Level 999, plus dozens of decimal sublevels. Not every slot is filled: many numbers in the 900s are still marked “no data”. At 999 the list stops with a note that, under the site’s Rule 6.1, new numbered levels beyond that point are currently forbidden. A separate “Cluster II” begins at Level 1000. Then come the anomalous levels and a handful of in-between spaces such as the Void.
The Main Nine: Levels 0 to 8
The Main Nine are Levels 0 through 8, the “core” levels of the Backrooms. Older versions of the story treated them as the only levels that exist. Today the database says all documented levels are real unless their page says otherwise, but these nine are still the most influential.
Each level has a threat class: higher numbers mean more danger, “Habitable” marks a level people can actually live on, and “Undetermined” means nobody can rate it yet.
| Level | Name | Threat class | What it’s like, and what gets you |
|---|---|---|---|
| 0 | The Lobby | Class 1 · no entities | Yellow wallpaper, damp carpet, endless hum-buzz. No food or clean water, so people die of dehydration, exhaustion or starvation; the looping rooms wear down your mind. Full Level 0 guide |
| 1 | Parking Zone | Class 1 · few entities | A huge concrete parking garage with reliable power for its lights and outlets. Upstairs, the foggy “Luxury Lots” have outlets whose output can reach a gigawatt |
| 2 | Pipe Dreams | Class 2 · unsafe | Humid, rusting utility tunnels. Visitors from Earth burn extra energy and overproduce adrenaline when they run, and a living pipeline up to 200 km long digests anything that stops moving for a few hours |
| 3 | Electrical Station | Class 2 · page being rewritten | Derelict maintenance halls full of humming electrical machinery. The page is mid-rewrite, so expect details to change |
| 4 | The Abandoned Office | Class Habitable · no entities | Empty offices and cubicles with rain on the windows and almond water in the vending machines. Tens, if not hundreds, of thousands live here. Most exits drop you into the Void |
| 5 | Terror Hotel | Class 5 · entities unconfirmed | An endless 1930s hotel with ballrooms, pools and distant jazz. Residents keep finding bodies with no wounds, only foam from the pores and twisted postures |
| 6 | Lights Out | Class Undetermined | A barren tundra in total darkness. Flashlights and fires go out, electronics fail, the ground collapses, and the dark brings on microsleep. Most wanderers who reach it go no further |
| 7 | Thalassophobia | Class 3 | A flooded bunker at 4 °C leads up to an endless, foggy, nearly still ocean. Something enormous drifts in it (the Thing on Level 7), and in places the water’s gravity points sideways or up |
| 8 | Cave System | Class 3 · page being rewritten | Huge caves and cramped burrows. Few have gone deep, and even fewer have made it back. Its page is also being rewritten |
Levels 3 and 8 are both under rewrite and marked as candidates for deletion as of 17 October 2026, so we’ve given each only one line. We’ll update this table when their new versions land.
What is the most dangerous level in the Backrooms?
Level !, also called “Run For Your Life”, is described as the most dangerous anomalous level in the Backrooms. You enter through a door marked with a huge red exclamation mark, it slams behind you, and almost every kind of entity chases you down a ten-kilometre hallway full of fake exits. Very few people who enter ever escape. It’s rated Class 5.
Among the Main Nine, Level 5, the Terror Hotel, has the highest rating (Class 5), even though no entity there has been confirmed: people simply die there, and nobody knows why.
Famous levels outside the Main Nine
These are the levels people search for most after the first nine. One line each; the database has a full page for every one.
| Level | Name | In one line |
|---|---|---|
| Level Fun | (anomalous) | A warehouse of bounce houses behind gym doors painted with animals. The floors can swallow you whole, and the only exit, a slide, leads deeper in |
| Level ! | Run For Your Life | The ten-kilometre chase above. Class 5 |
| Level 37 | Sublimity, “the Poolrooms” | Endless white-tiled rooms in lukewarm, rippling water. Class 1 and no entities, but its dark, deep sections can drown you |
| Level 94 | Haphazard Remnants | An outdoor patchwork of terrains scattered with copies of famous landmarks at random sizes. Class 3e (environmental) |
| Level 777 | The Illusion | Rebuilds a place you feel attached to (your home, your school) and convinces you that you belong there. The longer you stay, the more dangerous it gets. Class Undetermined |
| Level 999 | Tower of Babel | Told as one wanderer’s account: a foggy desert walk towards an endless tower, past dead expeditioners |
If you remember a different version of a level with the same number, you’re probably thinking of another fan site. Names and numbers often don’t match between projects (see below).
Is there a last level? What about Level 9999?
No last level has been confirmed in the Backrooms Database, and Level 9999 doesn’t have a page there. We checked on 17 October 2026: searching for Level 9999 returns nothing. Level 9999 and “the true final level” come from other fan projects and videos, not this version of the Backrooms, so there’s nothing in this canon to describe.
What does exist:
- The numbered list stops at Level 999 because of a site rule, not because the Backrooms ends there in-world, and Level 1000 already starts a second cluster.
- There’s an anomalous level called The End: an apparently infinite, empty library. Despite the name, it isn’t the bottom of the Backrooms. Its own description calls it an in-between space between levels, and one way out is a door that leads to a random level.
So in this canon, the Backrooms doesn’t really end. The list just keeps growing.
Why do level names differ between sites? (Lobby vs Threshold)
Because there’s more than one fan-written Backrooms. The Backrooms Database on Fandom calls Level 0 “The Lobby”. The separate Wikidot project, which the Fandom database itself calls its largest branch-off, calls Level 0 “Threshold”. The two sites write their own pages, so the same number can mean a different place, and search results and AI answers often blend them.
This guide sticks to the Fandom database throughout. Kane Pixels’ series is a third version again: it has no numbered levels at all, and in it “the Threshold” means something completely different. The canon guide lays all of them out side by side.
Where to go next
- Backrooms Level 0 (The Lobby), explained: the first level in depth.
- Backrooms entities explained: what’s chasing you on these levels.
- How to survive the Backrooms: water, exits, and the doors that lie.
- Are the Backrooms real? and what is Async? for the real-world origin and Kane Pixels’ version.
- Everything else is on the Backrooms world page.
Frequently asked questions
What is the first level of the Backrooms?
Level 0, the Lobby: endless yellow-wallpapered rooms with damp carpet and a constant fluorescent hum. In the fan-written Backrooms Database it's the first level, and the first place most people who slip out of ordinary reality find themselves.
What is the safest level in the Backrooms?
Of the Main Nine, Level 4, the Abandoned Office, is the safe one: it's rated Class Habitable, has no entities, and tens if not hundreds of thousands of people live there. Other Habitable levels exist further up the list, so it isn't the only safe place.
What are sublevels in the Backrooms?
Sublevels are variations of a level, such as Level 0.1 or Level 7.5. They're connected to their parent level but aren't different enough to count as levels of their own.
Why do some Backrooms levels have no number?
They're anomalous levels. In-world, a numbered level's number comes from a radio frequency its 'level key' gives off; anomalous levels give off none, so they're named after their strangest feature instead, like Level Fun or Level !.
Is Level 0 called the Lobby or the Threshold?
Both, depending on the site. The Backrooms Database on Fandom calls Level 0 'The Lobby'; the separate Wikidot fan project calls it 'Threshold'. They're rival fan projects, so their level names and numbers don't always match.
Does Kane Pixels' Backrooms have levels?
No. Kane Pixels' series and the A24 film don't use numbered levels at all; the level system belongs to the fan-written databases. Our guide to which Backrooms is canon explains the difference.
Sources
Lore facts were checked against these pages. Fandom wiki text is by its contributors, licensed CC BY-SA; this guide is in our own words.
- Level List (Backrooms Wiki (Fandom))
- Category:Levels (802 pages, 17 Oct 2026) (Backrooms Wiki (Fandom))
- Level 0 (Backrooms Wiki (Fandom))
- Level 1 (Backrooms Wiki (Fandom))
- Level 2 (Backrooms Wiki (Fandom))
- Level 3 (rewrite in progress) (Backrooms Wiki (Fandom))
- Level 4 (Backrooms Wiki (Fandom))
- Level 5 (Backrooms Wiki (Fandom))
- Level 6 (Backrooms Wiki (Fandom))
- Level 7 (Backrooms Wiki (Fandom))
- Level 8 (rewrite in progress) (Backrooms Wiki (Fandom))
- Level Fun (Backrooms Wiki (Fandom))
- Level ! (Backrooms Wiki (Fandom))
- Level 37 (Backrooms Wiki (Fandom))
- Level 94 (Backrooms Wiki (Fandom))
- Level 777 (Backrooms Wiki (Fandom))
- Level 999 (Backrooms Wiki (Fandom))
- Level 1000 (Backrooms Wiki (Fandom))
- The End (Backrooms Wiki (Fandom))
- The Void (Backrooms Wiki (Fandom))
- Entity 20 (The Thing on Level 7) (Backrooms Wiki (Fandom))
More The Backrooms guides
All The Backrooms →Guide
Which Backrooms Is Canon? Kane Pixels vs the Fan Backrooms vs the A24 Movie
There is no single canon Backrooms.
Guide
What Is Async in the Backrooms? The Research Institute Explained
In Kane Pixels' Backrooms series, Async (the Async Research Institute) is a private research company in San José, California, whose machine opened a doorway into the Backrooms on October 17, 1989.
Guide
Are the Backrooms Real? The Photo, the Post and Where It Started
No, the Backrooms are not real.
Guide
Backrooms Level 0 (The Lobby), Explained
Backrooms Level 0, "The Lobby", is the first level of the fan-written Backrooms and where most people land after noclipping out of reality: endless yellow-wallpapered rooms with damp carpet and buzzing fluorescent lights.
Guide
Backrooms Entities Explained: The Ones That Will Actually Find You
In the fan-written Backrooms Database, entities are the creatures that live in the levels, and the exploration group M.E.G.
Guide
How to Survive the Backrooms (and Can You Ever Leave?)
In the fan-written Backrooms, you survive by finding almond water, getting out of Level 0 before thirst or exhaustion gets you, controlling your light (Smilers hate it, Hounds are drawn to it), and finding a group such as the M.E.G.